#pragma once


#include "maya/MItMeshVertex.h"
#include "maya/MItMeshPolygon.h"
class Utilities
{
public:
	Utilities();
	~Utilities(void);

	static void setIteratorPointers(MItMeshVertex* _vertsIt, MItMeshPolygon* _faceIt);
	static bool doubleEqual(double a, double b);
	static MItMeshVertex* vertsItGet(int index);
	static MItMeshPolygon* faceItGet(int index);

	static MItMeshVertex* vertsIt;
	static MItMeshPolygon* faceIt;
}; 

